FOR IMMEDIATE RELEASE
October 14, 2008
Contact:
Elizabeth Blevins, Director, Office of Communications
Office: (740) 351-3810; FAX: (740) 351-3179; Cell:
(740) 464-4854
E-mail:
eblevins@shawnee.edu
Shawnee 6.0 Gaming Conference
scheduled at Shawnee State University’s Vern Riffe
Center for the Arts
For the sixth year, Shawnee State University is site of
the Shawnee 6.0 Gaming Conference scheduled from 9 a.m.
to 3 p.m. on Friday, Oct. 31 at the Vern Riffe Center
for the Arts. “Expeditions Beyond Imagination” is the
theme of this year’s conference.
“A virtual groundbreaking will occur at this conference
with economic and workforce development professionals
along with educators,” said Gary Little, president,
Information Technology Alliance of Appalachian Ohio.
“They will be provided with virtual world acreage for
economic development in their regions for people to see
in the cyber world. Virtual land will be made available
to each of the economic development regions in southeast
Ohio – Regions 7, 10 and 11.”
Jason Conaway, technical director, Electronic Arts, is
the keynote speaker. He joined the gaming industry in
1996 as a software engineer at PyroTechnix, a small game
studio located in Cincinnati. In 1999, Conaway moved to
California to make video games at DreamWorks
Interactive, which was later acquired by Electronic
Arts.
“Electronic Arts is the largest game company in the
world, so we are very excited,” said Tom Stead, past
chairman of the School of Fine and Digital Arts at
Shawnee State University and associate director of
Education and Workforce Development for the Ohio Valley
Interactive Technology Alliance – Workforce Innovation
in Regional Economic Development.
Breakout sessions include guest speaker Howard Dortch,
CEO HyperKat Games. Dortch was a developer for Sony’s
MMOG game EverQuest. He has since started his own game
company and he had three successful releases with
excellent reviews in national game magazines. Dortch
will demonstrate his new Planetary Rover educational
game and explore Gliese 3, one of three virtual planets
in the game.
Roger Nelson, CEO, Kerner MotinWerx Inc. will discuss
the historical trends and technologies in motion capture
and he will demonstrate a motion capture suit. These
suits can record the relative motions of the person
wearing them while they perform. The data is then
transferred using 3-D software to characters in a game
or movie.
Other sessions include “Second Life Tutorial” with
Stead, who is prolific on second life as avatar Kostal
K. and Ohio University Without Boundaries Technical
Specialist, Christopher Keesey, administrator for Ohio
University’s extensive Second Life islands; “Business
Support for the IDT Entrepreneur” with Mark Butterworth
and staff of Ohio University Voinovich School of Leader
and Public Affairs; “Computer Game and Simulation
Research Project” presentation by University of Rio
Grande students and Professor Michael Beaver; IVIN
Immersive video camera demonstration with John Bowditch,
director of Ohio University Game Research and Immersive
Design Lab in the Scripps College of Communication; and
many more presentations. Students also will be
exhibiting this year with creative projects.
“Student exhibits this year will show the quality and
creativity of our young people early in their career
development,” Little said.
Admission is $39 for students and includes lunch.
General admission is $89. For more information, contact
University Outreach Services at (740) 351-3274 or e-mail
Ginnie Moore, director, at gmoore@shawnee.edu. For
updated information, visit the Web site at www.ovita.org.