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Paul Yost helps as contributing author in Interaction Design for 3D User Interfaces

Date

March 7, 2016

Information

Paul Yost is a visiting faculty member in SSU’s Digital Simulation & Gaming Engineering Technology.

Paul W. Yost, visiting faculty in the Shawnee State University’s Digital Simulation & Gaming Engineering Technology program, is a contributing author in the newly published textbook, Interaction Design for 3D User Interfaces, by Francisco R. Ortega, Fatemeh Abyarjoo, Armanda Barreto, Naphtali Rishe and Malek Adjouadi.

Interaction Design for 3D User Interfaces was published Jan. 25, 2016 by CRC Press. The textbook looks at user interfaces with an input perspective. It is broken down into four parts: theory of input devices and user interfaces with an emphasis on multi-touch interaction, advanced topics that help reduce noise on input devices, hands-on approach to allow the reader to gain experience with some of the new devices mentioned in the book, and a case study that reveals how a complete solution can be completed using speech as input.

The textbook provides a detailed guide to understand the direction on the field of input devices and user interaction for researchers, developers and students.

Yost authored Chapter 20, “Hands-On: Inertial Sensors for 3D Input.” He has also collaborated with Mr. Ortega on other chapters of the book as well as other projects.

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