SSU is #8 on The Princeton Review’s top 25 undergraduate schools to study game design.
Shawnee State University has earned a #8 ranking on The Princeton Review’s just-published
list saluting the top 25 undergraduate schools to study game design for 2015.
This is the fifth year that Shawnee State has made the list, something that SSU President Rita Rice Morris says is a source of pride for the university, its faculty, students, and graduates.
“This type of recognition helps us share with the world the outstanding education provided at Shawnee State,” she said. “Our students say that they receive one-on-one instruction from their faculty members, that their professors are accessible and knowledgeable, and that they feel prepared for their fields after they graduate.”
The Princeton Review chose the schools based on a survey it conducted in 2014-15 of
150 institutions offering game design coursework and/or degrees in the United States,
Canada, and some countries abroad.
The company’s 50-question survey asked schools to report on everything from their academic offerings and faculty credentials to their graduates’ starting salaries and employment experience. Among criteria The Princeton Review weighed to make its selections: the school’s curriculum, faculty, facilities, career services, and technology.
“We believe several factors set us apart,” Greg Lyons, Chair of the Fine, Digital, and Performing Arts at SSU, said. “One of the biggest is that we offer two separate programs in two separate colleges, one in fine arts that concentrates on the development of how a game looks and feels and one in engineering technologies that concentrates on programming, or how the game works.”
Through these two programs students work collaboratively on projects utilizing the latest in technology to give them what faculty refer to as “real-life” development.
“It takes both the creative and programming side to make a game,” Andrew Holbrook, instructor in the SSU Digital Simulation and Gaming Technology program, said, “and our programs allow them to gain hands-on experience working as a team to bring a project from conception to reality.”
The Princeton Review developed its “Top Schools To Study Game Design” project in 2009 with assistance from a national advisory board that helped design the survey instrument and methodology. Board members included administrators and faculty from respected game design programs, and professionals from some of the top gaming companies.
“It has long been our mission to help students find — and get into — the schools best for them,” said Robert Franek, Princeton Review Senior VP/Publisher. “For students aspiring to work in the burgeoning field of game design, we strongly recommend Shawnee State University and each of the other schools that made our 2015 lists. They have exceptional professors and awesome, state-of-the-art facilities. Collectively, these schools have graduated legions of the industry’s most successful video game designers, developers, artists, and entrepreneurs.”
The full report on this project may be found at http://www.princetonreview.com/game-design. The project includes a companion list of “Top 25 Graduate Schools to Study Game Design for 2015.”
For the third consecutive year, The Princeton Review teamed up with PC Gamer, a monthly magazine published by Future plc (www.futureplc.com) as its reporting partner on this project. PC Gamer has a feature on the list in its May issue available on newsstands March 31. The feature has information on some of the schools' unique programs, class offerings, prominent professors, and alumni.
For more information on Shawnee State University’s programs, visit gaming.shawnee.edu