SSU will host its annual art/technology gaming conference on November 7th at 9:00 am.
Shawnee State will host its annual art/technology gaming conference, this year titled Shawnee 12.0, on November 7th from 9:00 a.m. to 3:30 p.m. in the Vern Riffe Center for the Arts.
The conference is devoted to all aspects of gaming, game design, simulation and immersive technology and will feature several presentations, discussions and speakers relevant to the industry. This opportunity is one of the many factors that played into the commended success of the university’s Gaming and Simulation Program, awarded a #11 ranking on The Princeton Review’s 2014 list of the best undergraduate schools in the U.S. and Canada.
This year’s keynote speaker is Jose Araiza, a 15-year veteran of the professional videogame industry currently working as a producer on Assassin’s Creed: Initiates at Ubisoft Montreal. Araiza entered the industry in 1998 as a tester with Sony Computer Entertainment America (SCEA) on sports titles, but soon began to work as a core member of the group developing the now-acclaimed EverQuest. He continued to expand his development experience by working production on triple-A MMORPG titles, such as EverQuest 2, Planetside and Free Realms, as well as some Free-to-Play titles, like the first-person shooter Bullet Run.
Registration for the conference is currently open and available at shawnee.edu/shawnee-2014 and is available to both students and the general public. Admission is $15 per student and $30 for each non-academic attendee. Additionally, lunch will be provided for all attendees and is included in general ticket cost.
For questions or comments about the conference, please contact Jeff Bauer by email at email@example.com or by phone at (740) 351-3550.