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Game and Simulation Development Arts

Entertainment gaming and serious gaming is a dynamic industry that continues to grow despite economic downturns elsewhere. It is a 21st century art form. The core of gaming graphics is a high skill and creativity level in 3D graphics.

Degree Requirements

Requirement Hours
General Education Program 26
Art Core Requirements 30
Art Studio 18
Digital 3D 18
Supporting Courses 14
Art Gaming Electives 12
General Electives 6
Total Hours Required 124

Art Studio (18 Hours - 6 courses)

ARTS 2211 Drawing 1 3
ARTS 2221 Life Drawing 1 3
ARTS 3611 Digital Imaging 1 3
ARTG1501 Game Studio 3
ARTG 3530 Digital Imaging 1 3
ARTG 3530 Graphical User Interface Des. 1 3

Digital 3D (18 Hours - 6 Courses)

ARTG 3601 Digital 3D Foundations 3
ARTG 3611 Inorganic Studio 1 3
ARTG 3612 Organic Studio 1 3
ARTG 4611 Inorganic Studio 2 3
ARTG 4612 Organic Studio 2 3
ARTG 4621 Animation Studio 1 3

Supporting Courses (14 Hours - 4 Courses)

ETGG 1101 Game Programming Foundations 1 3
MATH 2110 Calculus 1 *4
MATH 2300 Linear Algebra 3
PHYS 2211 or PHYS2201 Calculus Based Physics 1 or Physics *4

* Both MATH2110 and PHYS2211 are required as the Math and Science choices for the GEP.

Art Gaming Electives (12 Hours - 4 courses)

MUSI 3611 Electronic Music 1 3
THAR 1211 Acting 1 3
THAR 3321 Lighting Studio 3
ARTS 2212 Drawing 2 3
ARTS 2222 Life Drawing 3
ARTG 4505 Digital Scene Layout & Design 3
ARTG 4530 Game Design & Documentation 2 3
ARTG 4540 Graphical User Interface Des. 2 3

General Electives (6 Hours - 2 courses)

Choose any course outside of ARTX.

Get Started

This degree is coordinated by Professor Greg Lyons. For information, contact glyons@shawnee.edu.

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