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Engineering Technologies
Bachelor Degrees:
  ::  Computer Engineering
  ::  Digital Simulation and Gaming
  ::  Environmental Engineering
  ::  Plastics Engineering
Associate Degrees:
  ::  CADD
  ::  Electromechanical Engineering
  ::  Plastics Engineering
  ::  Engineering Preparatory Studies
  ::  Technical Study
Minor:
  ::  CADD
  ::  Digital Simulation and Gaming
  ::  Plastics Engineering
Digital Simulation and Gaming Engineering Technology

Degrees offered:
Bachelor of Science
Minor

This program is a broad-based degree providing students a primary mixture of computer science, computer programming, and 2D/3D graphics programming with additional classes in arts, design, math and physics.  Graduates of this program will be able to work as game/simulation programmers, designers, and architects.  The curriculum is designed to support a team-based, open-ended project environment for engineering technology students.  The strong computer science, computer engineering, and programming components of the degree allow a graduate to obtain a career in many non-game related fields of computing. 

Computer Requirement

All students in both the Computer Engineering Technology and the Digital Simulation and Gaming Engineering Technology degree programs are required to purchase a laptop computer for use in classes starting Summer 2012.

Many vendors offer academic discounts to university students. See the respective vendors' websites for more information on how to take advantage of these.

Windows/Linux

  • CPU: Almost any relatively recent CPU will be adequate (where "recent" means "no more than two years old").
  • Recommended: Intel Core i3, i5, or i7 families, or any currently shipping AMD CPU with the exception of AMD Sempron or AMD Turion K8-E.
  • Memory (RAM): Minimum of 2GB. Recommended: 4GB.
  • Hard Drive: At least 250GB recommended.
  • Video: For CET students, either integrated (Intel) or discrete (nVidia or AMD/ATI) will suffice. For Digital Simulation & Gaming students, some classes will require discrete video. A DirectX 11/OpenGL 4 class GPU is recommended.
  • Networking: The Advanced Technology Center provides 802.11b/g wireless networking. For maximum flexibility, the availability of wired (Ethernet) networking is recommended.

Apple

  • For Computer Engineering Technology students, any currently shipping or recent Macbook Air or Macbook Pro will suffice.
  • For Digital Simulation & Gaming students, it is strongly recommended that you obtain a machine with discrete graphics. As of fall 2011, this means a Macbook Pro with the AMD Radeon HD chipset.

Cost of Attendance Adjustment Request Computer Purchase

For more information on degrees in Digital Simulation and Gaming Engineering Technology: 
Digital Simulation and Gaming Engineering Technology degree web site: http://www.ssugames.org


Digital Simulation and Gaming Engineering Technology - TECHnotes Issue 3

Instructor:  Andrew Holbrook 740.351.3014
aholbrook@shawnee.edu

Assistant Professor: Jason Witherell 740.351.3113 jwitherell@shawnee.edu
Department Chair: Carl Hilgarth 740.351.3595  chilgarth@shawnee.edu
Department Secretary: Cindy Hopkins 740.351.3224 chopkins@shawnee.edu

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Last Updated:
07.01.2011 02:14 PM

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